Ornery: o
Ornery Dice were created by Tony Downing (aka
jeffboyardy) for this web site. They are represented by a "o" before
a die. They are normal in all respects, except that at the end of every
turn, if the player does not pass, then the attacker's ornery dice reroll, even if they did not
attack in that turn. Ornery dice do not reroll a second time if they attacked.
Clarifications:
- oF (Ornery Fire): A strong combination. Will be Fired and then Rerolled.
- o^ (Ornery Time & Space): Will only get an extra turn if the Ornery Time and Space Die attacks. If it is rerolled because of being Ornery, no extra turns will be given.
- o! (Ornery Turbo): You can only change size of Turbo dice if they attack.
Bugs:
- Ornery should _not_ reroll Warrior Dice, or dizzy dice.
- of (Ornery Focus): Ornery Focus dice will reroll even if dizzy.